Outside of these stats, at least in the early look, Jedi Knight Luke Skywalker would likely benefit from adding to his criticals or other survivability stats, but we need to know more first. All attackers benefit from added CC and CD, so booting both will help him hit harder. Potency will only help him land important debuffs like Stun and Blind on his enemies, and since his Protection can stack to a maximum of 100% additional Protection thanks to his Prevailing Strike basic, beefing this stat is a wise move. Given he is an attacker, we can expect to see where added Offense will boost his effectiveness, especially given Jedi’s Will boosts Offense for Jedi by 25% and Hermit Yoda’s Master’s Training boosts their Offense by 50%. Jedi Knight Luke Skywalker is an attacker, and while he would likely add some relevance to the Rebel faction, CG decided to leave this blatantly obvious piece out of his kit. But when using him as just one of the guys under another leader, as many do under a Rey or Jedi Master Luke Skywalker lead, then additional Speed if going to benefit your gameplay.Īdditional Areas to Focus: Offense, Critical Chance, Critical Damage, Potency, Tenacity and survivability in the form of Protection. If you use him primarily as a leader the above debate is quite important. In the end, it comes down to how you are using JKLS. will mean more turns when used correctly, so an Offense first focus just builds on his strengths. Similarly, as we are seeing that his damage output is through the roof, you’re going to want him taking every turn possible, so pairing him with JKR, Hermit Yoda, Jolee, etc.
JEDI ACADEMY BEST MODS MODS
Using Jedi Luke with a very fast Hermit Yoda and a slow Luke gets Luke to take his turn and instead allows you to focus mods primarily on Offense to increase damage. Now that some testing has taken place, I like what one Reddit poster stated which takes us in the complete opposite direction. So while you are going to want a fast Jedi Knight Luke Skywalker to take his turn quickly, it will depend on who you are facing on the other side. Once Luke takes his first turn (when he is in the Leader slot), he locks in all enemies at his base Speed (or lower if their Speed was lower than his) until the end of the encounter, so getting JKLS to take his turn as soon as possible is important (Note that if your opponent has Jedi Luke in the Leader slot or a Galactic Legend, this leadership ability is negated). Main Focus: Speed or Offense – please read all of this as it depends on your preference and use of JKLS.
JEDI ACADEMY BEST MODS UPDATE
Of course we will be sure to come back and update this in the coming weeks after unlocking and testing Jedi Knight Luke Skywalker in-game. While Capital Games has not added any new playable content in 2020 (spanning almost 200 days now) or given us a solid idea of what to expect this calendar year, we now get the character who really made the Star Wars franchise the success it is – and he is not even the best character in the game… And let’s add that he is not a Rebel, only a Jedi… With a kit that looks like a modified version of what they should have done with Mace Windu, let’s take a look at the mods we expect will help make Luke the most effective in SWGoH.
Coming amidst possibly the worst few weeks in the history of Star Wars Galaxy of Heroes, Jedi Knight Luke Skywalker is yet another major paywall character requiring bad characters at high gear and Relic levels. Today’s character to review mods for is the big news of June 2020 – Jedi Knight Luke Skywalker.
JEDI ACADEMY BEST MODS MOD
These are mod recommendations based on the character’s kit and actual gameplay to help you in your quest to dominate the Galaxy of Heroes holotables. While I do not claim to have all of the answers in this game, I do my research and have used every hero I write about extensively. Welcome to the latest article in our series about the popular game Star Wars Galaxy of Heroes where we take a look at the best mods SWGoH characters.